Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
8067
?
6585
?
7960
?
9904
?
8006
?
8370
?
6325
?
5814
?
11805
?
3941
Total damage to objectives
5986
10539
1252
3816
799
6429
21705
4842
4311
1568
Total damage to buildings
3862
0
365
1076
493
2706
303
3737
2970
882
Total damage shielded
0
0
79
0
0
0
0
0
0
438
Total heals on teammates
0
0
0
0
300
0
127
0
0
12379

Abilities usage

in numbers

Dancing Grenade (Q)

46xpressed

Deadly Flourish (W)

28xpressed

Captive Audience (E)

9xpressed

Curtain Call (R)

25xpressed

?

Jhin

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.5% WR(45099 Matches)
?
?
49.5% WR(4122 Matches)
Error fetching data

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?
Jhin
?
Zeri
3.50KDA2.67
0.88%Kill Participation0.67%
11Vision Score9
9,904Damage Dealt11,805
6Max CS Advantage14
49CS in First 10 Minutes57

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead1
Blue31,032G
Difference+4,534G
Red35,566G
?
6,906G
?
6,124G
?
5,584G
?
6,812G
?
5,606G
766G
1,026G
1,889G
889G
36G
7,672G
?
7,150G
?
7,473G
?
7,701G
?
5,570G
?